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Field General Noxedwin Tepes; [Updated: 13/Mar]
Topic Started: Nov 11 2007, 09:11 PM (1,170 Views)
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Click here to access Nox's Wikia Page.

Basic Information

Images:
Generic
Officer
Attack
Sergeant, full accessory (Plus Runt the Chao)
[Sprite] Generic
[Sprite] - Tiefy - Armed
[Sprite] Olga
Super Form
Olga [No Attire] (SFW)
Olga [With Attire]
Wolf Nox
[Fanart] - Spades - Mugshot
[Fanart] - Fission - Mugshot (Inked), (Coloured)
[Sonic Cyclone Wikia] 'Noxedwin Tepes' Article
[Weapon] Fire Axe + Yellow Chaos Pommelstone

Name: Noxedwin Olgovitch Tepes (pronounced "Tay-pss")

Race: Mobian - Sandopolean Feline

Age: 19

Alignment: Chaotic Hero - to the highest extreme.

Physical Description: Nox is covered from head to toe in coarse green fur, except his chest (which has a white bang of fur down his chest to his navel), and his mouth. His muzzle area has thinning white fur, and his cheeks sprout eight long whiskers, which augment his equilibrium if it's already compromised.
He has a fairly strong build, and frequent hefting of his axe has chiselled his upper arms.
He has a large pompadour fringe which sits over his eyes. His mane vaguely resembles a hollow triangular spine, which repeats once more down his spine. His left ear is gnarled, and half of it is missing. His other ear ends in a needle-sharp point.
His tail has a white, unruly tip. It is distinctive in structure, for it has two opposing crooks (half way, and just before the colour transition). The crooks are rigid, like the tail had been smashed and subsequently reset.
Nox stands slightly slouched. Unless he's deliberately standing straight (in attention or salute), he defaults slightly forwards. This may be due to prolongued equipment of the harness around his torso. This leather strapping holds all of his weaponry, an impressive armoury, to whose proportion should be carried by a human soldier.
He moves briskly and with confidence, and gesticulates often during his dialogue.
He frequently scowls, be it through puzzlement, computation, or just being disgruntled. When he's not scowling, he's smirking insolently.

Marital Status: Tiny the Filcher.
As made possible by GUNs "No Last Regrets" marital organisation plan, the place of the wedding took place in front of the Emerald Altar, in higher Mystic Ruins.
Regrettably, the Best Man was unable to attend so a holographic version of himself attended.
Edited by Nox13last, Mar 5 2010, 07:58 PM.
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Story
Edited by Nox13last, Mar 13 2010, 02:21 AM.
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Story (cont.)



Information below this double-line is considered current. The obsolete details above will be updated to their end at my convenience.


Story (present)
Edited by Nox13last, Mar 13 2010, 02:22 AM.
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Personality: Nox is a rather cool and well-placed character who seems comfortable with his setting. Nothing seems to displace or catch him off-guard.
That is because that he is simply tired, he's weary. He has led a hard (though short thus far) life, and it's shown it's effects. He keeps dragging himself along, and soon there will be nothing left.
His collectiveness is a astoundingly well-maintained lie. Externally, he is a solid and defensible cat, but deep down, he is extremely mentally broken. He is content only in solitude, and has a tendency to overlook what he already has. He pretends to be happy, but the eyes above his curling smirk never possess the 'spark' of true happiness. Nox misses all but the most obvious, he never thinks straight, and he suffers from depression. For this cause, he drinks, a lot. He drinks more than enough to incapacitate a human, and remains stable on his own feet. He is extremely impatient of anything, is constantly flustered, never focused, and commonly confused. He cannot decipher any solution which cannot be resolved without hostility.
Speaking of which, Nox is a cat who lets his claws do the talking - and they never shut up. Most of what he says in battle is insults and death threats (most of which are speedily rambled in his native tongue), with the most colourful of his english vocabulary peppered in between. Having been raised in a hostile setting, the fight is all he knows, and he is constantly skeptic of diplomacy, or peaceful resolution to problems. Of note (by his own admission), his solution to most problems is "kill it with fire," and if that fails, "use more fire". Nox is simply brimming with those flames, and he considers a day when those flames consume everything to be a day well spent indeed.
Nox frequently spends his time alone, prefering to only hear his thoughts. This allows him to consider whether or not he wants to quit as a warrior. There have been multiple times where he has promised to hang up his axe, but he rarely keeps to his promise, and will fight in the spur of the moment. However, he is loyal and fiercely protective of those he loves, and will fight to the bitter end to defend them. His bond with his wife is so strong that he obeys Tiny's every command and request without question, and no mortal force will keep him from her.
Despite coming from a culture that saw women as property and entertainment, Nox is frequently embarrassed when he is taunted by females (of his species or not) (playfully or not). He's uneasy around the opposite gender in general. And any mere mention of sexual congress turns him into a crimson spluttering wreck, (even if the insinuation comes from his wife herself).
Nox is also very racist. Despite being frequently serviced by Human surgeons, he commonly sees Humans as inferior in every possible fashion. While he may trust his life to another Mobian he met not ten minutes ago, he would ironically not trust a Human he met in the same circumstances with his clothes. If his squadron consists of Humans, he will generally give them higher regard, only seeing them as somewhat expendable.
Along with alcohol, he has recently shown an addiction to nepata (the Catnip plant), and carries a cultured shrub with him in his bag. If in the vicinity of the shrub, he will become euphoric and playful. He can commonly (nowadays) be seen with a rolled cigarette (filled with a diced nip leaf) in his mouth. He never exhales through his mouth, as the nepata functions through scent. This habit has more than once landed him in trouble with the law under suspected use of an illegal substance.
Nox secretly dreams of the day when felines everywhere rise up and overthrow the government.

Special Ability: Premonition
Being touched by the gods has given Nox a peculiar ability to sense the oncoming catastophes. When he is asleep or unconscious, he is sometimes divinely contacted to be presented with a vision of doomsday, be it near or far off. He can recall it perfectly when presented with a trigger (a sight or sound), but does not remember this instance.
When Nox premonitions, his eyes seperate (exotropia), and his voice is forced calm, but badly stressed (Think of the G-Man from Half-Life). He talks with a careful prose and seems to understand even esoteric details. Sometimes, he refers to himself as "this one", or in the third person when he is urgent, which can provide the misconception that there is a higher force controlling him. This is not the case. Nox tends to make his foresights seem dramatic. If he sees the cause of the catastrophe-to-be, he will often point an accusing finger and damn it. During the end of the trance, when he is open to interrogation, Nox often stresses that he is in intense pain (while still maintaining the calm voice), and that he is about to suffer braindeath (so haste should be taken for him to snap out).
When he does snap out, he often complains of extreme migraine and asks what had transpired during the scene, having possessed no conscious memory of the trance.
Edited by Nox13last, Feb 16 2010, 02:29 AM.
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Inventory:

Holster/Sheath: Multi-bladed Harness
Nox's harness is comprised mostly of cured leather with thick leather stitching and a brass buckle over the chest. The harness has seen better days (having been singed and burnt during the Mass Neural Pacifier incident). Along with restoration, the harness has been added to.
The right 'blade' of the harness has been reserved for melée weapons, and the lower back is spaceous to allow for the blade of Nox's trademark axe.
The left section is devoted to two-handed ranged weapons, like a rifle. For that kind of weapon, a brass clasp sits over the weapon's finger guard to prevent accidental firing (which would otherwise hit Nox's lower spine).
The lower blade is actually a brass hook attached to the waist-high of the strap, for which the Ring Blades and Nox's hip-sack sit.

Primary Weapon: Axe of Ishaldur's Final Stand
Nox's weapon is a standard-proportioned double-handed battle-axe, passed down his family through at least ten generations. It was named after a creature his tribe learned about from a seperate mythos; a scaled, winged beast whose very hide exuded fire, whose breath could crackle the air around it, and whose talons would gouge terrible wounds into those foolish enough to confront it. The beast was slain, but not before emitting a terrible roar that stripped the country of it's atmosphere.
~~~~~
His old haft (handle) was composed of ebony wood, which had engravings on it. The engraving read "Bestowed through the Tepes family bloodline from warrior to his descendent" Followed by a breadcrumb list of names. Each name was that of a forefather who had wielded the axe before the next, except for one name; that of Nox's uncle Tobias. There is a blank space to the right of the name "Noxedwin". An inscription beneath the names reads "Ad honorem. Animus omnia vincit."" - Latin, meaning "For the honour. Courage conquers all." Nox himself inscribed the latter phrase.
Following an act that would save Westopolis, the axe was obliterated in an explosion which also nearly claimed it's weilder. While the blade was untarnished, save for a few dents and scratches, the haft was completely disintergrated.
A week or so later, a new haft, made of black wood and a strange grip had been fashioned as an engagement present. The grip itself is an entire red gemstone, carved into a Lung Dragon. The crystal from which this grip was carved was apparently "from the same vein as Chaos Emeralds, all those millenia ago, before any drop of mystical power touched them.". At the end of the haft is a carving of a dragon's paw. The talons fit around Nox's Chaos Emerald (and one can be detatched from the other easily).
The head of the axe itself is most interesting however. While it might appear to be forged of simple steel, it is in fact elemental. The axe bursts into fire at any show of hostility. The axe head is doubleedged, with a sharp prong on each corner of the cutting edges. Four holes spot each blade to reduce weight and decrease air resistance. Both blades are held to one another with a large purple speartip, made of stone.
The axe's power of fire is the weapon's true charm. The fire's existence doesn't have any rationality, though the family explanation was "It's fury made visible.". The axe is a tool of rage; it can be used in fleeting anger, but fury gives it true strength and form. The axe picks up on every hostile or negative vibe, almost appearing to be in emotional agreement with the wielder (as well as a sort of guage to show) such as smouldering resentment or insolence, explosive rage, blazing anger, or extinguished calm. It appears to hold some form of sentience, No matter how hot or destructive the blade gets, it never seems to melt or warp, and has even been seen to reflect mining lasers. When combined a Chaos Emerald with insurmountable, unabated lividity, the axe's fire spreads beyond it's own entity, and into that of the wielder (in the first recorded case, it engulfed Nox's entire arm during the crash of his wedding). While the wielder appears to be on fire, they feel nothing (save for a harsh warmth and tingling sensation), and the fire in the axe is greatly amplified (spreading to at least one meter's length.

Secondary Weapon: GUN-grade cyclical-magazine assault rifle
This is the standard armament typically wielded by a GUN footsoldier. This rifle was salvaged after Nox's excursion to Rail Canyon.
The scratches along the side plating suggest that the weapon was used to parry offending blades.
As is standard with cyclical-magazine assault rifles, this rifle is prone to jamming. The magazines it uses is filed into the firing chamber with a clip (as opposed to a bandolier). The spent bullet casings are fed back into the clip (hence the name Cycler) as so to minimise messy wastage.
The gun has a difficult recoil, and even Nox struggles somewhat to steady it. At times, he may do the opposite, and use the muzzle jump to saturate a larger target with bullets.

Tertiary Weapon: Ring Blade Chakrams
Also referred to as 'Hawk Boomerangs', these razor-sharp rings of titanium alloy are designed for ranged and melée combat. The center part of the blade is a clothy handle, for safe holding. As a melée weapon, the blades function as knuckles. The blades exhibit phoenomenal aerodynamics and signs of an intelligent flight path. When thrown as a discus, they can stay airborne for extended periods of time and can repeatedly bounce off any hard surface they touch until they find something soft or organic to embed themselves into, or until they seek out the thrower to return.
When they return to the thrower, they adjust their flight to contact bluntly, as so to minimise injury from a failed catch.
One of these blades show clotted blood along the edge. The blood isn't Nox's, but it also isn't from an enemy.

Baggage: Sack of Holding
This bag of simple burlap cloth was found in the treasury of the Tepes tribe, and was the artifact that Nox made escape with on his night of fate. He discovered it's mystical properties when he stuck his hand in and discovered that he could keep pressing and not feel the bottom or sides of the sack.
The bag is desceptively big, much larger on the inside than it appears from the outside. The bag's total capacity is 153 metres. However, the mouth of the sack is restrictively small, and the sack's full capacity will never be completely utilised at the rate of which small items are placed within.
Tipping the bag upside-down has the expected result, and the items within pile their way out. Given that over half of the inventory is Nox's money, that accounts for a big mess.
The bag is airtight, but not watertight. It can fill with water (given that enough water exists in any given source of liquid) and steadily drain through the weave.
Theoretically, one can exist within the bag and remain alive for as long as the bag holds it's capacity for air. For now, this has only been tested with Runt (Nox's Chao) stubbornly calling the sack his home.
If the bag is ripped or damaged, it's capacity is snapped down to the total surface area of the bolt of cloth that comprises it, and the inventory remains trapped and inaccessible in hammerspace. However, repairing the sack with stitching or patching returns the complete capacity and the items therein. Any radioactive or charged objects stored at the time of damage are expelled to preserve the health of the remaining inventory. This counter-measure ensures that any Chaos Emeralds stored are always ready to hand, even if the bag is ripped or even destroyed.
The mouth of the sack can stretch moderately when made wet, and this can be used to fit larger items within. However, as the bag dries, extricating the item becomes difficult or impossible (as it cannot fit through the bag's mouth).
If the sack becomes properly wet, then everything within becomes wet as well, as if they had been submerged proper.
Finally, the bag is immune to external scanning (and so anything stored within cannot be sensed, scanned, or detected, with the only exception being Master Chaos Energy.

Combat Statistics:

Basic Attack Style: Intelligent Berserk
Nox's attacks are quite simple and easy to read. Nox can sometimes be the axe-wielding equivalent of a runaway train - nobody wants to get in his way often. In the most literal sense of the word, Nox is frequently angry, which he uses to fuel his attacks. Nox's attacks are reckless, yet efficient. While he relies on his axe, expect him to utilise the environment.

Signature Attack: Lynch Frenzy
He will discard the weapon he is carrying, and his shoes and gloves (or simply pierce the fingertips of the gloves). He jumps on to the enemy and claws at them (using finger claws AND toe claws). This attack is not very effective, as he is usually angry in this instant, and the aim of attack is blurry. It can create a few nasty flesh wounds though, and is downright dangerous to the jugular.
In certain cases, Nox will firmly clamp his jaws around a nearby limb or appendage, subjecting the victim to 31 knives of calcium and enough pressure to crush a soda can. At this point, he will utterly refuse to let go unless his face is attacked. Pulling on any part of him (especially his tail) makes him grip tighter. This is only because natural instinct literally makes him bloodthirsty.

Special Attacks:
  • Fire Strike Raid
    • Attack Description: Summoning a shocking display of upper body strength due to an adrenal spike, he can hurl his axe at the enemy. This creates additional burn and slice damage, but is easy to deflect by those who are very strong and easy to dodge by those who are quickminded.
  • Tail Grapple
    • Nox's tail boasts great constriction strength and desterity due to it's common utility in battle, and it functions as a third prehensile limb. Nox may use his tail to hold or wield any weapon or item he cannot hold in his hands. He may also use it to hang from a bar or overhang. However, it's most dangerous use is an attack grapple. Upon encountering a particularly open melee attack, Nox will hop to the side and lash his tail around the offending limb to hold it still, subjecting his opponent to Nox's full repertoire of close-quarters combat. If he's gripping around the neck, he has the capacity to choke his opponent or snap their neck.
      However, if his opponent is heavier or stronger than Nox, then this attack can backfire easily.
  • Harpoon Flare (Requires Gourmet Stone, Scotch Whiskey.)
    • This is more of a novelty than an actual attack, given it's ludicrous nature. Utilising the power of his Gourmet Stone, Nox proceeds to swallow his axe haft-first and one serving of alcohol. He'll then subject himself to a single attack (or allow himself to be attacked), which triggers his axe's incandescent reflex, and fill his stomach with fire and pressure. Either seat-dropping to the ground or requesting a comrade kick him in the lower-back, Nox ejects his axe in what can only be summarised as 'flaming belch' along the axis of his espohagus.
      Any other items he's storing in his stomach aside from his axe prior to this attack is similarly blasted like rockets, and will suffer fire damage.
      Nox can configure the force of the blast with more or less alcohol, but too much can significantly damage him. After this attack, Nox requires several turns' rest before he may act again.


Chao-based Attack: Lash Fastball
In battle, Nox may recruit his Chao, Runt, into assistance. For this attack, Runt grabs Nox's tail, Nox crouches to all fours and whips his tail forwards, sending Runt hurtling forwards like a cannonball, into the enemy. Anything Runt is holding at the time becomes a weapon.

Chaos Potential: Chaos Overdrive
Description: If he holds a Chaos Emerald, he can dump some of it's power into his body. This gives him an faint, but eerie red glow. His attack strength (including Special Attack) is boosted by 150%. For every subsequent Emerald he acquires, his strength is boosted by another 50%. In this state, his temperament drastically darkens (and he thusly becomes sadistic) as well.
When he is sufficiently enraged, the axe prompts the use of the Potential automatically. In particularly severe cases, the axe AND Chaos power engulfs him in fire (which does not seem to hurt HIM).
Edited by Nox13last, Feb 24 2010, 12:31 AM.
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Distaff Form
Olga [No Attire] (SFW)
Olga [Attire]

Alternate Name: Olga Vitch
When influenced by the Distaff Stone, Nox assumes a completely different identity to avoid suspicion from those who know him. This name was constructed from his middle name.

Physical Description
Olga's fur remains as green as her male form's counterpart. Her mane is plaited into a long ponytail which sometimes hangs over her left shoulder down to her navel. A golden ring adorns the tongue at the end of it. Her eyes are narrow, possessing large pupils and wide yellow irises that nearly obscure her corneas. Her right eye is always at least partially obscured by her fringe, which comes down over it in spikes. She has two wide eyelashes spreading from their outer corners. Her muzzle is white, possessing three outward spikes of fur on each cheek.
She wears a brown blouse made of basic polyester, which has red hems on the sleeves and along the bottom. The hips of the blouse fall further than the waist, almost reaching her knees. In lieu of proper pants, she chooses to wear simple white tights which span from her bellybutton to her toes.
She wears shoes that have a slightly elongated heel. The shoe itself is polished and a pale red (but not pink). Her socks are covered with sparkly white fur.
As is her male counterpart's, her chest is covered in unruly white fur, which hides her bust somewhat. There is a similar patch of spiky fur that spans from her belly to the bottom of her torso. Her hands and feet are white. The colour transition ends at the wrists and shins, which give the appearance that she's wearing gloves and socks, even if she is not.
Her tail is longer and thinner than Nox's. While it does possess the two unsightly crooks in it that Nox's tail has, it ends with a tidy tip as opposed to a spiky white explosion.

Personality
Olga is quite subdued in her normal conduction. She always looks like she's trying to hide from something, and always seems to be concerned with something. She's always vague, and appears to be a bit of a ditz. When she's properly engaged in conversation, she laughs and jokes, but her humours always have a barb of some sort to them. She can act with black sarcasm, but shrugs it off when she spaces out again. She tends to use fractured or basic English, mixed with what sounds like a more exotic language. This is, of course, a ruse to anyone who does not know her true identity. She always slouches, and her tail has a habit of twitching whenever she's unfocused or distracted.
For some reason, she chases common birds. Perhaps it's a primal thing.

Combat Statistics:

Basic Attack Style: Feral
Olga attacks mostly with her fangs and claws. Her attacks mostly consist of swipes and lunges and chomps. She moves unpredictably, being on the run one second and suddenly being offensive the next. She relies on the obfuscation and unreadability of her moveset to confuse and startle her opponent.
She will also often use her tail as a whip or grappling instument. Any direct attack from her tail lacks strength, but it opens her case up to more moves.

Special Attacks:
  • Pounce
    • Olga searches for a high and out-of-the-way vantage point and watches for any targets or opponents to walk into range. As soon as her victim is caught unawares, she jumps from her perch and slams her opponent into the ground to rip at them with her claws and fangs. Further damage is dealt depending on the speed or force she slams them into the ground with. She's generally easy to fight off, unless her opponent is flustered or frightened - Olga relies on the chaos of the situation to gain the upper hand.
      Of course, this immobilises both her and her victim, and anyone nearby can shove her off or attack her.
      If given long enough contact with her victim, Olga will eventually rip out their entrails.
  • Clawed Grope
    • Olga is physically weaker than her male counterpart, and cannot rely on heavy or clouty attacks as often. She uses her speed and agility to get close to her opponent, and then grip them with her fingertips indenting their flesh. Olga then quickly extends her claws, immediately subjecting her opponent to five/ten stab wounds (depending whether or not Olga was able to attach both hands).
  • Diva Whirl
    • Turning her speed into momentum, Olga jumps past her opponent with claws outstretched. As she passes, she suddenly grabs her opponent, her forward momentum carrying her around her opponent up to three times, before she releases, in much the same fashion as a crank-operated can opener. This leaves her victim with a ribbon of ten clawmarks running from the top of their torso to their thigh with as many revolutions as she was able to rack up.


Signature Attack: Whirl Buckler
This requires a bit of distance between Olga and her target. This attack has a multiple option at the end - it can fold out into her general attack style. Olga runs towards her opponent, and (for lack of better term) spin-dashes at them. This attack in itself gives claw-related damage, but she can rolls out into various punches or kicks.


Chaos Potential: Speed Boost
A fairly average power. Every Chaos Emerald Olga acquires increases her speed somewhat. This is discernable from her normal speed because she leaves a blurry afterimage behind her.


Beast Forms - Domesticated Feline
[Image may or may not come]

Personality:
  • Noxedwin: Being what he himself describes as a dumb (non-talking/bipedal) housecat. He communicates mostly in "Mrow"s (when he wants something), "Miaow"s (when he calls for attention) and "Row" (when he's playing). He usually has to think about what it is he's eating (if it's alive). He's described his thought process to nothing beyond "Creature resembles rat. Eat?" and "Floor looks comfy. Sleep now?". That is to say, he condenses his thought process to it's simplest form. The former example becomes quite dangerous when his wife, Tiny, engages her Chibi Stone (an artefact that reduces the user to four inches tall for ten minutes). Nox commonly acts playfully, and can rarely resist a dangling string or tassel or (in some cases) an idle tail. For him, everything is a fun challlenge. He tends to bite fingers as a gesture of affection.
  • Olga: Olga acts far more maturely than Nox does, and she normally has a better grasp on the situation around her. While Nox drifts through his polymorphism airheadedly (as far as housecats are concerned), Olga is always interested in what's going on around her. She's not as hungry or preying as Nox is, and generally gets along better with smaller creatures. As with the aforesaid suggestion, she will offten serve as a miniature mount for smaller creatures, as opposed to a mobile biological prison of razor fangs and digestive acids. She also shows great pride in helping.
  • Both cats fall completely dormant when gripped by the scruff, and quickly become content when subjected to scratching behind the ear. Both cats also have a tendency to use dead birds as a method of reconcilliation or apology.


Basic Attack Style:
The cat (hereafter referred to as Nox) attacks entirely using claws and fangs (obviously losing any utility of weapons or items). The person antagonising him only gets one warning consisting of puffed fur, arched spine, and a hissing noise that sounds like a burst steam pipe. Nox utilises predatory instincts expected of domesticated felines - he pins them down with his paws, picks them up by the neck in his mouth, and shakes vigorously until they snap. For larger opponents, he digs his claws into their side and grips into them with his fangs, and begins ripping using both. If they have an appendage that can fit in his mouth (arms, legs, tails), he will grip them in his mouth and shake them as if they were smaller prey.

Special Attack:
Nox is unable to use any special form of attack.

Signature Attack:
Nox is unable to use any signature move or skill.

Chaos Potential:
  • Noxedwin: Grow: For each Chaos Emerald in his possession, Nox's size increases slightly. This is a resident power, and is not activated and does not expire. As Nox's size increases, his strength and weight increase proportionately. For comparison, four Chaos Emeralds grows him to the size and capacity of a lion, and six Emeralds grows him to the size of a horse. Seven Emeralds brings him back to his average size and gives him that equivalent of his Super Form.
  • Olga: Petrifying Gaze: Olga's gaze is fairly piercing in the most average of circumstances, but with Chaos Emeralds, her tapetum lucidum (the retinal tissue that gives cats eyes' their reflection in the dark) glow brighter, and even emit light. This gives her eyes an almost hypnotic, tantalising quality, and many often stop and stare at her unbreaking eye contact. This is a resident power, and is not activated and does not expire. More Emeralds increases her capacity to stupify people this way, until they are able to see only her eyes when their eyes are closed. Of course, this is rendered useless if the person involved simply doesn't look directly at her, or if there's more than one target for her to look at (as she can only make eye contact with a single person at a time). Six Emeralds can stop someone dead in their tracks.
Edited by Nox13last, Mar 14 2010, 03:58 AM.
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Super Form: Super Nox
(Written because more Chaos Emeralds are coming together and I'm starting to get my hopes up.)

Appearance: Like most characters under the influence of seven Chaos Emeralds, Nox's fur moves about as if he were submerged in water. The colour of his fur changes from green to bronze, his eyes widen, his irises and pupils turn golden. His fringe, as per levitation, loses the constraint of the pin inside it, and slightly rises into spikes. His ears curl inwards and point, resembling horns.
His claws extend beyond their physical capacity, and can reach out (at most) five inches from his fingertips. Nonetheless, they can retract back into his fingertips all the way. His upper canine fangs also elongate into sabres (also five inches long, and curved forwards)
His tail is held high. The white bang of fur that comprises its end bangs out even further, and moves dynamically, resembling white flames.
He tends to keep his feet planted on the ground, unless he needs to move at speed, where he uses his power to pull himself into the air. In this state, his toes barely comb the grass when he's at 'ground' level.

Personality: There is only one word to fit Nox's personality in this form: "Lethal". He becomes very savage and has no respect or care for anything neutral. If a town stands between him and his target, it would probably suffer massive damage. Furthermore, he'd probably utilise some of it in his offense. While Nox remains in the mindset that evil is to be thwarted, he is not hesitant about using deadly force, and will use the full extent of his power to tackle even the tiniest threat. He is completely maniacal in his conduct.
The only thing that he would not allow to be destroyed in his crossfires or fallouts is his family. If there is any such risk that his actions would endanger his friends or family, then he refuses to take offensive action until they no longer pose a inhibitive presence. In that case, however, he would often remove them himself.
Aside from his ruthlessness and manic demeanor, he is still the same Nox, and if engaged on a personal level, he will act as he normally does. However, he is unable to tell for himself what would be classed as 'unacceptable' or 'too much'.

Combat Statistics
Basic Attack Style: Tank
Nox's prime goal is to attack his target. He doesn't care about what lay in between (except friends or family). Anything in his path will be severely damaged or impaled as he moves through it.

Signature Attack: Omnislash
If Nox is close enough to his target, he will engage all ten claws and all thirty-one fangs. He clamps his jaw around the neck or random limb of his victim. His arms and legs become blurs as he slashes at them. This only lasts for several seconds - usually, the victim falls apart into giblets at this point.
This is essentially an upgrade of his normal Signature Attack.

Special Attacks:
  • Tobias' Blood Fang:
    • Nox attaches himself firmly to the ground, and dashes forwards on all fours. With his axe on his back, a cone of fire projects in front of him. He drives himself as hard as he can at the victim. He opens his mouth wide and his elongated fangs are used to impale the victim (assuming that he doesn't accidentally swallow them whole instead).

  • Emmerich's Furious Roar
    • In battle, Nox has a tendency to roar (as a lion does) as a show of superiority. The effect is extended beyond mere intimidation, and has seismic consequences, reaching a volume comparable to that of a passing concorde.

  • Tanya's Last Stand
    • It's haft being constructed using the same (non-magical) crystal that composes the Chaos Emeralds, certain changes occur to the axe when subject to the seven-fold power of Chaos. However, this attack imparts physical damage and pain to Nox, and prolongued use of the attack will completely incapacitate (and perhaps even kill) him.
      Hammering the ground with the Axe will cause a six-foot-tall ring of fire to spread out from the impact and race along the ground, damaging anything unfortunate enough to not be above it.
      Stabbing the ground will slowly engulf the ground and any connected surface (including walls and entities) in a three-foot-deep sea of fire. This attack will never last for more than thirty seconds, owing to the matter of the fire injuring Nox. As the name suggests, this is a last-measure attack and will adversely affect Nox's health (possibly by terminating it by conflagtration and loss of constitution)

Limitation/Weakness:
As with all Super Forms, Nox cannot assume this position forever. Unlike most Super Forms, the duration of his form is not governed by Ring Power (at least not chiefly). While the standard upkeep cost of 30 Rings per turn applies, this builds on the aforesaid point that he does not attack if friends or family are at risk of being in his crossfire. This is broadened to the following rule: If any action of his puts his wards at risk, he will not attack. Given enough of this demoralisation, he will eventually drop out of his Super Form entirely.
Edited by Nox13last, Feb 25 2010, 12:25 AM.
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Medical History

Blood Type: O Negative

Code Viridian: Named for the cat. During the enforcement of this code protocol, trained medical physicians, surgeons, and orderlies immediately seize, strap, and examine the subject for any grievous bodiliy injuries, even if none are visible.

Past injuries:

  • Left Ulna - Broken :Defense mechanism against cudgel blow
  • Left Metatarsal - Broken: Fall from great height
  • Atrial fibrillation - Severe electrocution: Hostile interaction with belligerent power grid
  • Right lung - Collapsed: Repeated blunt force impact - battle
  • Canine fang - Dislodged: Explosive ordnance - Insistently attacking an already-destroyed 'Egg Crayfish' Mech
  • Right Humerus - Fractured, Bullet Wounded: Black Arms rail slug
  • Hypohaemia: (See above)
  • Respiratory Tract - First-Degree Burnt: Corrosive Smoke
  • Chest - Second Degree Burnt: Fire
  • Right Lung - Collapsed: Ripcage damage
  • Ribcage - Broken, x3 Shattered: Repeated blunt force impact - battle, crushed, impacted. (Prosthesis required)
  • Torso - Laceration: Ebon Lotus fang
  • Legs - Second-Degree Burnt: Improvising a human vehicle into an explosive device.
  • Left Eardrum - Ruptured: Shellshock from above circumstance
  • Mild Concussion: Collided with road after leaping from above circumstance
  • Left Shoulder: Dislocated (see above)
  • Hand: Broken Finger x4
  • Internal Haemorrhage
  • Right Leg - Multiple Subdermal Lacerations: Embedded steel shrapnel
  • Mild Cardiac Shock - Sudden Surprise: Was presented with 5,000 rings as 'reward' duing recovery
  • Left Ear - Bullet Pierced x2: Snipe, Stormtrooper Effect
  • Left Buttock - Bullet Wounded: Unsuccessful attempt to dodge sniper bullet, Bullet self-destructed, cauterising wound.
  • Progressive cardiac arrest: Conscious proxminity to patron deity. Was defibrilated by said god.
  • Loss of Cardiac and Respiratory Function: Mental conversation with above deity had shut down all lung/heart function, which resumed as said deity exited.
  • Death x3 [Complete halt of cerebral, respiratory, and circulatory function]: (Cardiac Arrest [stress-related]. The opportunity allowed (in both cases) for Nox's soul to confer with Chaos (dubbing him a Seer). The latter time, Nox returned to his earthly entity and revived in his body bag, and greeted the mortuary staff cheerily.)
  • Concussion, glass cut - dropped by window.: During a moment of intense sacreligious anger, Nox had attacked a wall of the Church of Solaris, prompting divine intervention at the stained-glass wings of the dominant god by dropping said window on him. Ironically, the glass cut was the beak segment.
  • Chest - Slashed: A failed attempt to block a bladed attack from Metal Nox
  • Spine - blasted: During the fight against Metal Nox, a series of small explosives was dropped onto Nox's back. The blood loss from this injury was severe, and the repercussions massive. As a result, Nox had temporarily lost feeling in his hands.
  • Hands, wrists - lancerated: During a particularly relentless barrage of visions, Nox's lack of patience resulted in him attacking a mirror and a window.
  • Cervical vertibrae (neck) - destroyed: After sufficiently antagonising a platoon of E-X robots and issuing a vulgar command, the nearest armed unit had shot Nox thrice in the neck, cutting off his brain from his body. Therein, divine intervention stopped braindeath while a Medic E-X repaired the damage. This attack served as a 'cautionary action'.
  • Head - Explosive decapitation: Further antagonising the platoon mentioned above brought about similar circumstances, except the projectiles had destroyed half of Nox's skull. Having been given a Viridian dosage of Heal Cannon ammo, the right side of his head was quickly reassembled, and Nox only experienced a five second lapse of consciousness as this occurred.
  • Overall - Extreme lacerations: Having dived down a hole borne with a mining laser, Nox was subjected to a three-thousand kilometer fall (to the planet's outer core). He had collided with the side of the shaft countless times.
  • Pelvis - Dislocated: To return to the surface of the planet, Chaos pulled Nox up with his tail. The haste of this action (and Nox's weight in proportion to the strength of his tail) resulted in the dislocation. This was rectified mere seconds afterwards.
  • Psyche - Possession: (Not an injury per se.) Having been stung in the back by a Dark Gaian Wasp, Nox's condition declined and his temper raised until he was hit with a spotlight. His mind and will was instantly subdued by a dormant hostile entity (apparently injected through the Wasp's stinger). This cat shared Nox's voice somewhat, but was extremely rude and self-confident (not unlike Nox, though). During the ensuing battle, there was evidence of Nox and the entity 'fighting' for control of his body (as evidenced by the entity's purple irises being pierced by yellow pigmentation). The entity eventually released control after severe damage to his body, and Nox awoke the following afternoon with no memory of the event.
  • Leg - Sliced: During his possession, Nox was tricked into running into an attack. Three dagger wounds were inflicted on the back of his leg. The blood that seeped forth emitted purple vapours, indicative of his spiritual upheaval.
  • Torso - Impaled, cauterised: During his possession, Nox's choice of targets was poorly demonstrated by the target, Saigo, opening fire on him. The beam from the laser pistol hit his stomach and escaped through his back. This wound was repaired with a Heal Cannon dosage.
  • Stomach - Mild peptic ulceration: Stress-related. Nox's recent stress and frustration had caused his stomach to begin digesting itself. He complained of dizziness, thirst, and nausea, and hiccupped blood, eventually vomitting the water he had consumed just prior.
  • Complete amnesia - Lack of contact, ever-present agony, constant infusion of Chaos Energy: Nox's five-month incarceration in the Egg Scrapyard was enough to completely destroy his memory, his identity, and a lot of his sanity. He even failed to remember his son when confronted face-to-face. This was one of his injuries that he had to heal himself through the coming future.
  • Tail - Shattered: Through constant abuse during his incarceration, Nox's tail had suffered breaks to nearly every vertebra therein. E-X Medics were able to reset and re-fuse each segment, except the two crooks already present.
  • Lung - collapsed: The physical torment placed upon Nox had collapsed his left lung. Despite it, he was able to escape with another Cat on his back. E-X Medics were able to heal this injury later, but it resulted in a loss of consciousness on the extraction vehicle.
  • Kidney/Renal system - Failure: Nox's overall lack of nutrition resulted in the deterioration of his health and began a slow death for his body. His renal system suffered the worst. A steady rest and careful watch by the E-X Medics restored the exponential damage to Nox's systems.
  • Plantaris Muscle (back of leg) - Torn: One of the many damaged to Nox's body as a result of his Egg Scrapyard stay. Despite this, Nox's drive to escape was enough to bear him the pain, but it hampered his mobility, and contributed to his loss of consciousness in escape.
  • Left Bicep - skinned: During a battle with Overlord Zetta, one of Nox's dodge-rolls did not go completely unhitched, resulting in loss of about a half-centimeter of flesh along his arm. Hypohaemia soon ended his retaliation, and his opponent healed him after finding common ground.
  • Spinal Column - Sprained: Having been ambushed in one of the South Island jungles by a troop of hostile robots, Ciara and Nox (Distaff Form) successfully held their own against the attack. However, one of the robots, (having had one of it's arms amputated by Ciara), charged Olga into a nearby tree and began hammering her into it like a ragdoll. She was pummelled a total of seven times before rescue. Despite the non-severity of the injury, Olga collapses whilst trying to assist Ciara due to her own injuries.
  • Torso, Lasceration - Experimentation with the Shift Stone (shifts user into random species) caused Nox to transform mid-spar with Ciara into a frog, robbing him of pliable skin. Nox received a claw to his belly, which opened it and exposed the organ underneath (which was undamaged to the the Gourmet Stone being carried within it).
  • Overall - Extreme Pressure, Crushing and Near-Liquification - Having angered his sparring buddy nearly immediately after the above, Nox was engulfed and tortured brutally by a fully-powered Chaos Blackout. He was subjected to great pressure which crushed and pulled him at the same time, selectively attacking each vital organ. Fortunately, Ciara had regained her composure and spared Nox's life. The attack had (in slight combination with his earlier blood loss) turned his green skin into a pale gray shade.
  • Catatonia: Nox's fifteen-second imprisonment within a cloud of Chaos Blackout sent Nox into mild relapse (reminiscient of his incarceration at the Egg Scrapyard). His state during recovery was such that he could barely remember his identity or what happened prior to the attack. However, the sight of Ciara taking ritual penance and lashing herself for acting against Nox returned him to sufficient mental function to repair both of their psyches together.
  • Spine - Broken - Having escaped from the Death Egg, Nox and Ciara were beseiged by a Goliath robot designed to protect the Egg Scrapyard launch base. Nox was swept backwards, hittng a van with enough force to dent it and break his spine.
Edited by Nox13last, Jan 17 2010, 09:55 PM.
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AutoBio:
Read Online.

(Rated PG:16. Includes profanity, violence, gore)

This was not so much as written in Nox's hand, but dictated from him into a computer. He found it strangely freeing to put his life experiences to text...so maybe it felt even more liberating to be able to talk about it, if even it was just to a computer. Because of the imperfect nature of computer-dictative software, expect spelling and grammar errors.

If anyone's asking, by a convenient coincidence, his exact handwriting is found in the computer's fontbase as 'Forte'.
Attached to this post:
Attachments: Ignus_Solus.doc (119 KB)
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Page Update History
  • February 5th: Added 'Generic' illustration.
  • April 28th: Added 'Medical History' section, appended 'Medical History' section.
  • April 30th: Added 'Gun Uniform' illustration, appended 'Medical History' section.
  • May 2nd: Appended 'Medical History' section, appended 'Personality' section.
  • May 3rd: Appended 'Bio' section, appended 'Medical History' section.
  • May 7th: Syntaxal, grammatical, and punctuational rebuff.
  • May 9th: Added 'Page Update History' section.
  • May 12th: Modified IFCode syntax
  • June 1st: Added 'Story' section.
  • June 3rd: Appended 'Medical History' section.
  • June 9th: Appended 'Bio' section.
  • June 19th: Appended 'Medical History' section
  • June 21st: Appended 'Story' section.
  • June 23rd: Added 'Attack (un-inked)' illustration.
  • June 23rd ~ 26th: Finalised 'Attack' illustration.
  • July 11th: Appended 'Story' section, appended 'Medical History' section.
  • July 17th: Added 'Marital Status section. Appended 'Story' section. Added 'Weapon' section.
  • August 1st: Appended 'Story' section. Modified 'Personality' section.
  • August 10th: Appended 'Medical History' section.
  • August 14th: Appended 'Story' section. Revamped 'Personality' section.
  • August 24th: Added 'Sergeant, Full Accessory' illustration. Turned image embeds into links.
  • August 30th: Appended 'Story' section.
  • September 22nd: Appended 'Personality' section. Added 'Special Ability' section. Appended 'Medical History' section. Appended 'Story' section.
  • September 30th: Total makeover of 'Bio' section. Appended 'Personality' section.
  • October 10th: Appended 'Medical History' Section
  • October 12th: Appended 'Story' section. Appended 'Medical History'. Revamped 'Basic Attack Style' and 'Chaos Overdrive' sections.
  • October 19th: Appended 'Personality' section. Approval posts deleted. Character sheet split.
  • November 30th ~ December 6th: Appended 'Story' section. 'Story' section spread to two posts.
  • January 11th: Revamped 'Personality' section.
  • April 26th: Revamped 'Personality' section. Revamped 'Bio' section.
  • April 27th: Renamed topic title from 'Nox Tepes' to 'Field Lieutenant Noxedwin Tepes'. Revamped 'Description' section and renamed to 'Physical Description'. Added 'Inventory' section.
  • June 23rd: Updated age.
  • July 10th: Reordered posts. Added 'Super Form' section. Appended 'Medical History' section. Added 'Changes Planned' section. Added 'Super Form' illustration.
  • July 11th: Appended 'Story (cont.)' section
  • July 12th: Added 'Fire Axe' Illustration
  • Sept 26th/27th: Appended 'Story' section. Modified Character Sheet title.
  • Sept 27th: 'Medical History' section updated.
  • October 1st: ' Fanart contributed by Spades.
  • October 23rd: Added 'Distaff Form' category.
  • October 25th: Moved everything below 'Distaff Form' category down one post.
  • November 1st: Added 'Olga' illustrations.
  • November 8th: Changed Topic Title. Added '[Sprite] Generic' image. Added colour code to 'Changes Planned' section.
  • November 9th: Concised 'Page Update History' section
  • November 15th: Added 'Chao-Based Attack' section.
  • November 21st: Added 'Beast Forms' section.
  • November 29th: Added Wikia Article Image
  • December 26th: Added additional Special Attacks.
  • January 2nd: Added additional Special Attacks to 'Super Form' section. 'Updated Medical History' section. Miscellaneous typoes corrected.
  • January 12th: Added '[Fanart] - Fission illustration.
  • January 17th: Added 'Wolf Nox' illustration.
  • January 23rd: Substituted a Special Attack.
  • February 2nd: Deleted 'Bio' section. Modified 'Personality' section.
  • February 16th: Modified 'Personality' section.
  • Februrary 24th/25th: Modified 'Primary Weapon' section (Name and description added), modified 'Super Form: Signature Attack' section (statistical error corrected), added [Sprite] Olga image.
  • March 13th: Spoilered 'Story', 'Story (cont.)' and 'Story (present)' sections. (Seriously?)


Changes Planned:
Legend:
TaskTask has been completed. No further changes required.
TaskTask has been completed, but further changes may be necessary. Reason provided out-of-colour.
TaskTask is paused. Reason provided out-of-colour.
TaskTask is deemed unlikely or impossible. Reason provided out-of-colour.
TaskTask is pending.
TaskTask is locked-out. Errors need to be corrected / Previous tasks need to be completed before this task is commenced.

  • Add Illustration for Super Form
  • Add illustrations to each item in Inventory (WIP - sketches and concept art already scanned to CAD tool). (Fire Axe, GUN Cycler, Fire Ring) Will do this when motivation arises.
  • Append 'Story cont.' section prior to forum reset. Backlog insurmountable for one session, may need more than three sessions. (Session: 2) - Unlikely. Reboot has scrambled posts. Progress halted at 'Less than Fun'. Abandonment may be necessary.
  • Add images to Distaff Form. [Images uploaded: 2/2]
    Add Article Image for Wikia. - Article was empty and urgently required filling.
  • Add '[Sprite] Olga' Image
  • Add 'Beast Nox' and 'Beast Olga' illustrations. - Previous illustrations need to be completed first.
  • Add 'Wolf Nox', 'Cockatoo Nox' and 'Frog Nox' illustrations. - Previous illustrations need to be completed first. - These illustrations will be inked and uploaded if their forms are used more often to warrant it.
Edited by Nox13last, Mar 13 2010, 02:25 AM.
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